Vertiline Application

Jan 06, 2010 15:38

Character name: Warrior of Light
Series: Dissidia: Final Fantasy
Timeline: After his disappearance following the death of Cosmos, but before reappearing in Order’s Sanctuary.
Background: Cosmos and Chaos, embodiments of harmony and disorder respectively, have been at war for ages. Each of them chose particular spirits drifting through the Interdimensional Rift to fight for them in their battles. Every time one side or the other won, a great dragon called Shinryu would ‘reset’ things, starting the whole process all over again. Occasionally, pawns who are used in more than one cycle may remember what occurred previously, but this doesn’t seem common among Cosmos’s soldiers. By the time of Dissidia, there have been twelve cycles.

The Warrior of Light is one of the soldiers chosen by Cosmos, and acts as the leader of her army. When Cosmos is defeated and sends her soldiers off to obtain the crystals, the Warrior travels alone, though he encounters several of his comrades on the way and rescues another from a fight they can’t win. After battling his way through half of Chaos’s army, firmly resisting the mind games that they try to play on him and scorning one attempt to make him defect, the Warrior obtained his crystal and reunited with his comrades. Together, they travelled back to Cosmos’s throne in Order’s Sanctuary, thinking that they were about to save the world. Instead, Order’s Sanctuary dissolved around them, and Cosmos was killed by Chaos before their eyes. Since they were bound by Cosmos’s power, each of the warriors also began to dissolve into nothingness. The Warrior held out the longest, but succumbed eventually. The last thing that he heard was the accusation of two of Chaos’s army, who had apparently shown up to gloat, that their actions made them responsible for Cosmos’s death.

And then he wakes up in Vertiline.

The Warrior is unique among his comrades in that he remembers nothing of his life before being chosen to fight in the war, not even his own name. Any attempts that his comrades might have made to assign him a name have clearly met with failure.

(Note: A prequel to Dissidia, called Duodecim, will be released later this year. Trailers so far have shown some very interesting snippets of additional background from the previous cycle of war. However, without any context for these snippets, I’m choosing not to include them.)

Wiki article is here.

Personality: The first word that springs to mind when one thinks of the Warrior is ‘serious’. Or possibly ‘devoted’. Despite the fact that unlike the rest of his side, he has no memory of his past, and hence of his opponent, he throws himself into the war between Cosmos and Chaos with zeal. His whole purpose in life is to serve Cosmos, and by extension end the war by defeating Chaos and his army. And he isn’t going to let anything or anyone stop him. His intense devotion to Cosmos and her cause is helped along by the fact that he’s pretty obviously in love with her, though of course he would never attempt to be anything but her faithful warrior.

A close second to his devotion to Cosmos is his devotion to his comrades - the Warrior would do anything to help them out, up to and including running into enemy territory by himself. However, because the only thing that he remembers is war and this tends to foster thinking in straight lines, the Warrior’s social skills could politely be called ‘abysmal’. He tends to be blunt and can be entirely tactless, which seems to have led to the impression among his comrades that he’s a jerk. However, does have faith in their strength, even if he might inadvertently convey the impression that he has the opposite.

The Warrior has extremely simplistic morality. The life that he lives is black and white - there’s Cosmos and Chaos, good and bad, and that’s it. A lack of experience with neutral parties means that the Warrior would struggle with shades of gray if he came across them. If he ever came to accept neutrality (which would happen only slowly), he would probably never understand it. This also has something to do with the fact that he’s not particularly familiar with trivial choices.

The Warrior is adaptable in some ways and rigid in others. When it comes to battle and survival, he’s a pro - he’s had a lot of experience. But his lack of social skills means that he has set ways of dealing with things, and he has trouble when things stray off his mental script. He would do his best, but it would be painfully apparent that he really doesn’t have a clue.

Also, the fact that as far as his memories go, he began life being snatched into an unfamiliar place means that he tends to take changes in scenery in his stride. As far as he’s concerned, it’s normal.

Appearance: The Warrior is tall (about 6”2, according to this source) and, thanks to the fact that he swings a sword around for a living, muscular. He’s dressed in a suit of blue plate armor, charmingly decorated with talons and skulls, and his helm is crowned by a truly epic set of horns. His hair is white, about shoulder-length, and messy. His eyes are blue.
Skills/Abilities: The Warrior is said to be skilled in all aspects of battle. Primarily he’s a swordsman who makes creative use of his shield as an additional weapon. He’s also capable of two magical abilities, ‘Shield of Light’ and ‘Shining Wave’ that use ‘the Light’ to damage his opponents.
Spoken/Written languages: English only, from what we can see.
Items: Aside from his armor, the Warrior has nothing but a handful of fangs and his crystal (shown in icon).

Third person sample:

“It seemed like a good idea at the time,” said Bartz, somehow managing to maintain his cheerful tone of voice despite being bruised, dripping wet, lightly coated in soot, and having his leader glare at him in such a way as to make lesser beings quail.

“You have said that before,” said the Warrior. “Always after returning in a similarly disheveled state.”

Bartz shrugged, then winced. “Ooh, ouch, that smarts. Well, you wouldn’t say, ‘it seemed like a good idea at the time’ if things turned out well, would you? That would be silly.”

It was hard to argue with that. “You should reconsider your ideas before you put them into action. It would prevent these situations.”

“Yeah, I know,” said Bartz. “But there’s no fun in that. Besides, it was helping Terra.”

“Until you managed to miss your landing after she cast Tornado.”

“That spell really tosses you around!” protested Bartz. “I didn’t know that cliff was there! I could barely tell which direction was up!”

“And whose decision was it to fight in the Lunar Subterrane?”

“Uh…” Bartz rubbed the back of his head. “It…may have been mine. Maybe.”

“Of course,” said the Warrior, holding up a potion. From the way that Bartz’s eyes followed the bottle, he knew that his comrade was hurting more than he was letting on. “Are you going to do this again?”

“Will you give me the potion if I say no?”

“Yes.”

“No, I won’t spar with Terra in the Lunar Subterrane again.” Bartz held out his hand and the Warrior dropped the bottle into it. Removing the cap, Bartz guzzled the liquid and wiped the back of his hand over his mouth. “Thanks! That really hit the spot.”

“I would feel better if I didn’t know that you would find some new way to injure yourself within the week,” said the Warrior. “Come. The others are waiting.”

First person sample:

[The last thing that the Warrior had expected was to wake up. In the final few seconds before he had followed the rest of his comrades - and Cosmos - in dissolving into nothingness, he had resigned himself to his fate. And yet, here he was - uncomfortable, but awake and alive.

Cautiously, he sat up. This movement was accompanied by a high-pitched screech as his armor scraped the surface of - was he lying in a bath?]

What in the world -

[Getting himself out of the bath and through the doorway required a little bit of ingenuity, since his helm was not designed to be easily carried. The room that he found himself in seemed pleasant enough, if unfamiliar…

The Warrior’s eye caught on the creature lying in a heap on the floor next to a chair, and he dropped his helm, attempting to summon his sword. It failed to appear. The creature also failed to attack. After a few tense minutes, the Warrior approached it cautiously. It didn’t appear to be dangerous, although appearances could be deceiving. Right now, the more pressing problem was what force was preventing him from arming himself. Was this another act of Chaos? But with Cosmos…gone…what would be the point?

Perhaps the god of disorder simply enjoyed tormenting them. But this seemed like an incongruous place to torture someone.

A quick search of the room revealed nothing, and the Warrior headed for the door. Perhaps there was something outside that would give him some clues to his situation…]

!ooc

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