→ Oh, my god.
MY LIFE, THIS IS MY LIFE.
→ Also, I laughed inappropriately hard
at this one. Oh, god, I think I might be a nerd.
→ New
trailer for the fourth Layton game and, holy shit, I think I might be in love with Layton's new girlfiend and (as the first commenter said and I could not agree more) her awesome as hell parkour, omfg. Also,
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To be honest... as much as I bitched about it, it was more the unfairness of the idea more than that it was actually hard. As long as I kept my ranged and melee guys out of the way and just had Filo and Lluyd attack, I actually managed to deal with about six of them at once and nobody died or anything.
Granted, I did use Vaan's Quickening, but that only took a quarter hp off them at MOST and all my characters were level 45-48, so... idk. (Though, I did leave the top half of the screen because I was tired of fighting all that shit.)
Also, I think it's TOTALLY CHEAP that the yarhi LEVEL WITH YOU as you go, HOW AM I SUPPOSED TO SQUASH EVERYTHING WITH MY OVER-LEVELED MIGHT THAT WAY?? >:|
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It really sucks though, I could never really make use of Filo -- yes she and Lluyd were my only flyers, and she's fast as hell, but she just dies so easily. Not even getting into the fact that they give you about six ranged characters and just two of the other classes. Penelo, Lluyd, Kytes, and Basch were the mainstays of my party; the first two can heal and resurrect characters and the last two can smash. I think for my remaining slots I cycled through Vaan and Balthier. Only having three characters with damage-dealing Quickenings isn't fun.
Have you encountered Midlight's Deep yet? That is when the game stops even pretending to be balanced. I play that to level whenever I feel like picking up the game -- go as far as you can before total party kill, collect your pity EXP, repeat. And everyone's favorite cheapass bonus boss awaits you at the end, and is seemingly EVEN CHEAPER than the last incarnation.
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The only thing I can figure is that even the game went, pft, yeah, we all know you're just going to use a Vaan/Penelo/Llyud/Kytes/Basch team, so we're not even going to bother making the rest of the cast useful to you.
I haven't gotten to Midlight's Deep yet, no. ....how much pity exp do you get for that place? Not that I don't mind the offer, game, but it's usually about a tenth of what I'd get if I succeeded and for that I might as well just go run through the Giza Plains again one more time.
I DO NOT WANT TO FACE ZODIARK. I AM SERIOUSLY CONSIDERING JUST NOT GOING AFTER THAT FUCKER. D:
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Ohoho, Zodiark's an entirely different mission than this. Your old friend Yiazmat waits at the end of Midlight's Deep. You need to do this dungeon (fully, meaning defeating Yiazmat) twelve times to fully power up Vaan's sword Anastasia. It's a little cruel.
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*deep breaths*
Okay. Okay. I guess I can deal with it if it's a good place for leveling but alsdkfjasljk thanks for killing what little joy I had left for the gameplay of this game. I mean, I'm getting used to it and all, but I still cry foul at the characters being locked into their roles and only getting to have ONE gambit turned on at a time.
And I hate Summon gates. The ENTIRE GAME is structured around you using a shitload of Summons, THAT IS WHAT THEY TEACH YOU TO PLAY LIKE, and then they punish you for it! Jerks.
asdl;fkjasljk fucking Yiazmat. *mutters*
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Oh, hell, I only use it for leveling. I wasn't invested enough in the game to go for 100% completion -- the bonus vid you get at the end is cute (...watched it on youtube...) but so not worth it.
It is so very shitty when they lock out summons, as that is how the gameplay is structured in this game. You can't solo in it, you're meant to summon a little esper army. So taking them away is...well, I'm preaching to the choir here, I know. There's another optional mission in that area where you're not allowed to use espers (and you only get three characters! dhgdkjhk), buuut that one somehow didn't annoy me nearly as much as it could have because it has another old friend from FFXII whom I love dearly. Despite his stupid tricks.
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