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Nov 24, 2005 09:47

I have, somewhat willingly, created a live journal account.

I am not a joiner.

You can make me play, but I won't enjoy it. Really. I will just regale you all with PC talk and you can ignore it latter. Today is T-day. You knew that, but I'm journaling here so stick with me. Today I can look forward to  good food, family (we get along) and dreading work on Friday. For the most part I spend holidays (and parties) somewhere between joining in and wanting to sulk off and do my own thing (usually on a PC: regale, regale). For the most part I enjoy being part of things, but don't often want to be part of things.

On the good news front I have a chance at an interview for a new job. This is good, since I am A. burned out and B. not challenged at my current work. But it's not so good in that it's just another job (I don't want to be challenged, just leave me alone). I am seriously burned out on the IT PC tech stuff. I used to love PCs, any thing tech or geek. Not anymore. Guess its a sign of maturity (or age) that I now think of PC's in terms of what they can do, rather than what they are. Said another ways, high specs don't woo me anymore. Webbrowsing works just as well on a crappy old PC and Games-that-I-never-finish aren't worth 40 bucks anymore. NO wait, 50 bucks, no 60 aah. Back to the job interview, it would be in a NOC, if you know that that is - I feel for you. Actually I am sort of excited about that. I have been at my best when working in a NOC (Network Operation Center, for those what care) and I am at somewhat less than my best right now. I've been contracting for 2 years now, the vacation is minimal and the healthcare sucks so I'd like to get into a "regular" job soon. This one is another contract, but it is apparent that my current employer doesn't intend to create a slot for me, and the new place has a reputation for doing so with contractors. So giving up an easy and seemingly secure long term contract for a more challenging and limited term (1 year) with potential for permanent. Fair trade. Especially if you consider I am stagnant now.

My current hobby is using GameMaker to make my own PC games. GM games, not necessarily mine, range from cruddy-amateurish to very sophisticated. Add to that mix a plethora of 14 year olds making Zelda clones and it can be easy to dismiss the entire lot. But there are some gems out there, and it is a more powerful tool than is exemplified by the bulk of the games.  Regale regale. I have two projects that I am working on, Billy's Adventure is an adventure, puzzle, RPGish short of mesh. It's cool. BA is more or less on hold pending the other project, but it is not abandoned and I plan on finishing it at some point. The current project is called Dragon. You get to be the dragon, fly out over the land, terrorize villagers, eat sheep, fight other dragons. All that cools stuff. It's coming along, my challenge at the moment is a need to go re-write some of the code, it's a kludge and I am loosing track of where stuff is. Not a good sign. But, like many things the second attempt will be better. For example the code to pickup and drop sheep (they go splat) works well, but it is in several places and executes once for every sheep in the game. In hindsight this is a bad choice as lots of sheep (or other pickup-able objects) will slow the game down. I want to rewrite that code to all take place form the dragon. One code executing once rather that multiple times. Regale, regale.  All the art in both games is mine. Mmmmm sheep-ka-bobs.

I put my mood at uncomfortable 'cause that's what I feel here journaling. But I expect to have a good day. I get to eat a dead bird after all.
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