Nov 24, 2005 09:47
I have, somewhat willingly, created a live journal account.
I am not a joiner.
You can make me play, but I won't enjoy it. Really. I will just regale
you all with PC talk and you can ignore it latter. Today is T-day. You
knew that, but I'm journaling here so stick with me. Today I can look
forward to good food, family (we get along) and dreading work on
Friday. For the most part I spend holidays (and parties) somewhere
between joining in and wanting to sulk off and do my own thing (usually
on a PC: regale, regale). For the most part I enjoy being part of
things, but don't often want to be part of things.
On the good news front I have a chance at an interview for a new job.
This is good, since I am A. burned out and B. not challenged at my
current work. But it's not so good in that it's just another job (I
don't want to be challenged,
just leave me alone). I am seriously burned out on the IT PC tech
stuff. I used to love PCs, any thing tech or geek. Not anymore. Guess
its a sign of maturity (or age) that I now think of PC's in terms of
what they can do, rather than what they are. Said another ways, high
specs don't woo me anymore. Webbrowsing works just as well on a crappy
old PC and Games-that-I-never-finish aren't worth 40 bucks anymore. NO
wait, 50 bucks, no 60 aah. Back to the job interview, it would be in a
NOC, if you know that that is - I feel for you. Actually I am sort of
excited about that. I have been at my best when working in a NOC
(Network Operation Center, for those what care) and I am at somewhat
less than my best right now. I've been contracting for 2 years now, the
vacation is minimal and the healthcare sucks so I'd like to get into a
"regular" job soon. This one is another contract, but it is apparent
that my current employer doesn't intend to create a slot for me, and
the new place has a reputation for doing so with contractors. So giving
up an easy and seemingly secure long term contract for a more
challenging and limited term (1 year) with potential for permanent.
Fair trade. Especially if you consider I am stagnant now.
My current hobby is using GameMaker to make my own PC games. GM games,
not necessarily mine, range from cruddy-amateurish to very
sophisticated. Add to that mix a plethora of 14 year olds making Zelda
clones and it can be easy to dismiss the entire lot. But there are some
gems out there, and it is a more powerful tool than is exemplified by
the bulk of the games. Regale regale. I have two projects that I
am working on, Billy's Adventure is an adventure, puzzle, RPGish short
of mesh. It's cool. BA is more or less on hold pending the other
project, but it is not abandoned and I plan on finishing it at some
point. The current project is called Dragon. You get to be the dragon,
fly out over the land, terrorize villagers, eat sheep, fight other
dragons. All that cools stuff. It's coming along, my challenge at the
moment is a need to go re-write some of the code, it's a kludge and I
am loosing track of where stuff is. Not a good sign. But, like many
things the second attempt will be better. For example the code to
pickup and drop sheep (they go splat) works well, but it is in several
places and executes once for every sheep in the game. In hindsight this
is a bad choice as lots of sheep (or other pickup-able objects) will
slow the game down. I want to rewrite that code to all take place form
the dragon. One code executing once rather that multiple times. Regale,
regale. All the art in
both games is mine. Mmmmm sheep-ka-bobs.
I put my mood at uncomfortable 'cause that's what I feel here
journaling. But I expect to have a good day. I get to eat a dead bird
after all.