Ryo has very complex sentence structure and a higher level of diction, and so it takes Mina a few extra minutes of perfectionism to try to parse out what he's telling her.
Ah, you know Ken-san! . . . But would he appreciate you telling me about Hachi? ;)
I am enjoying the game, though people at the store were teasing and I am very afraid that something will happen to Tidus. Now I am tempted to look on the Internet and find out -- and yet I also do not want to know. >.< I am new to games, so I am finding the game challenging. I imagine that they do become much more simple; many things in life seem to have a pattern to them. When one has learned the pattern, they become more simple.
. . . Hopefully that has made sense. I am rambling.
The Ogre series is sounding interesting! I love all the details you have mentioned. (I am not sure what is "buttonmashing," however?) I confess that I would miss the romance, but if the plot is good, I would try to live. ;) Is it bloody, however? (Bakumon likes some of the bloody games, but I am not as fond. ^^; ) Also, on which gaming system is it meant to play?
Ken knows that big brothers exist to embarass little brothers. I am simply doing my duty.
I suggest being careful about finding info on the internet. You never know if the information given is true or not. If you don't like how FFX ends, keep in mind that there's always FFX-2, the sequel that's like playing dress-up with virtual barbies, but with the added annoyance of subquests.
The pattern you mention is very easy to master once you figure it out. Different games have different patterns, and different strengths and exploits. One you figure those out, it gets to be very easy to play with the game's mechanics itself. Like, say, FFV. Difficult game if you're going in the first time, but when you figure out its cheapest exploit (the Mix skill, which is much more powerful in FFV than Rikku's overdrive -- any character can use it once the skill is learned, and a theif with the mix skill can do more healing, revivification, and defense than a mage at a much faster rate), it's a breeze.
I should get out my own copy of FFX to revive my memory and offer you some tips. I do know you can switch characters around during battle so they can all get EXP, and during Kimhari's solo battle you can get Mighty Guard (best skill to get, so keep an eye out!)
About Ogre: it's not bloody in the way Mortal Kombat or Silent Hill are. Characters do die violently because it's a very politically-charged series and required by the plot. Overthrowing corrupt governments (which like to massacre opponents) isn't done by hugs and kisses and dinner parties, after all. The violence isn't gratituous, though. It's there to drive in the point that wars are ugly and people die in them, and no sacrifice should go unnoticed. In fact, the Ogre series is infamous for not only being complex and requiring sound strategy to win, but your actions dictates what endings you get, how NPCs respond to you, your reputation in the game as leader, and so on. Sacrificing characters left and right can actually put a dent on your reputation and make your army less loyal. It's a good series to get into if you like good mental exercises, but players who don't have a lot of patience or don't want to use the brainpower can often be turned off by it.
Hmm, I think Tactics Ogre: Let Us Cling Together might be easiest for you to get, it's on the playstation. I'd suggest getting FFTactics too, to familiarize yourself with the battle system and themes before getting into TO proper. Knight of Lodis is on the Gameboy Advance. The ones that'll be harder to get are March of the Black Queen and Prince of Zenobia, they're on the Super Famicon and Neo Geo Pocket Color, respectively. For the last two, unless you know some people with used game systems, I would just reccommend finding emulators and roms.
Oh, and buttonmashing just means that you spend most of a game just hitting the triangle button and don't have to think to play (I've been known to play through Dragon Quest games in my sleep). Most early RPGs are like that.
Sorry for the babbling. Games were my forte as a kid.
Ryo has lost her a little bit with his myriad of references to games, systems, and pop culture that she does not recognize, but Mina isn't quite sure she dares to mention it. It's still interesting, and she may learn later what he's talking about.
The babbling is fine! And I can certainly tell. ;)
I will look for Ogre -- or see if the shop can help me. It sounds a little like chess in a way, so I think I will enjoy it. (Chess is, in its own right, a war of strategy -- save without blood.) Hopefully the shop will take a little time to find it so that I can have more work done before I become enthralled. :)
For the blood/violence, I do not mind so much as long as it is not there for the sake of being there. (Bakumon likes these for some reason, but I am not so fond. ^^; )
Meanwhile, I appreciate all the help and tips -- though again, you are encouraging me in my obsession. ;P
Ah, you know Ken-san! . . . But would he appreciate you telling me about Hachi? ;)
I am enjoying the game, though people at the store were teasing and I am very afraid that something will happen to Tidus. Now I am tempted to look on the Internet and find out -- and yet I also do not want to know. >.< I am new to games, so I am finding the game challenging. I imagine that they do become much more simple; many things in life seem to have a pattern to them. When one has learned the pattern, they become more simple.
. . . Hopefully that has made sense. I am rambling.
The Ogre series is sounding interesting! I love all the details you have mentioned. (I am not sure what is "buttonmashing," however?) I confess that I would miss the romance, but if the plot is good, I would try to live. ;) Is it bloody, however? (Bakumon likes some of the bloody games, but I am not as fond. ^^; ) Also, on which gaming system is it meant to play?
(Mou, I suspect that I am already there. ^^;; )
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I suggest being careful about finding info on the internet. You never know if the information given is true or not. If you don't like how FFX ends, keep in mind that there's always FFX-2, the sequel that's like playing dress-up with virtual barbies, but with the added annoyance of subquests.
The pattern you mention is very easy to master once you figure it out. Different games have different patterns, and different strengths and exploits. One you figure those out, it gets to be very easy to play with the game's mechanics itself. Like, say, FFV. Difficult game if you're going in the first time, but when you figure out its cheapest exploit (the Mix skill, which is much more powerful in FFV than Rikku's overdrive -- any character can use it once the skill is learned, and a theif with the mix skill can do more healing, revivification, and defense than a mage at a much faster rate), it's a breeze.
I should get out my own copy of FFX to revive my memory and offer you some tips. I do know you can switch characters around during battle so they can all get EXP, and during Kimhari's solo battle you can get Mighty Guard (best skill to get, so keep an eye out!)
About Ogre: it's not bloody in the way Mortal Kombat or Silent Hill are. Characters do die violently because it's a very politically-charged series and required by the plot. Overthrowing corrupt governments (which like to massacre opponents) isn't done by hugs and kisses and dinner parties, after all. The violence isn't gratituous, though. It's there to drive in the point that wars are ugly and people die in them, and no sacrifice should go unnoticed. In fact, the Ogre series is infamous for not only being complex and requiring sound strategy to win, but your actions dictates what endings you get, how NPCs respond to you, your reputation in the game as leader, and so on. Sacrificing characters left and right can actually put a dent on your reputation and make your army less loyal. It's a good series to get into if you like good mental exercises, but players who don't have a lot of patience or don't want to use the brainpower can often be turned off by it.
Hmm, I think Tactics Ogre: Let Us Cling Together might be easiest for you to get, it's on the playstation. I'd suggest getting FFTactics too, to familiarize yourself with the battle system and themes before getting into TO proper. Knight of Lodis is on the Gameboy Advance. The ones that'll be harder to get are March of the Black Queen and Prince of Zenobia, they're on the Super Famicon and Neo Geo Pocket Color, respectively. For the last two, unless you know some people with used game systems, I would just reccommend finding emulators and roms.
Oh, and buttonmashing just means that you spend most of a game just hitting the triangle button and don't have to think to play (I've been known to play through Dragon Quest games in my sleep). Most early RPGs are like that.
Sorry for the babbling. Games were my forte as a kid.
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The babbling is fine! And I can certainly tell. ;)
I will look for Ogre -- or see if the shop can help me. It sounds a little like chess in a way, so I think I will enjoy it. (Chess is, in its own right, a war of strategy -- save without blood.) Hopefully the shop will take a little time to find it so that I can have more work done before I become enthralled. :)
For the blood/violence, I do not mind so much as long as it is not there for the sake of being there. (Bakumon likes these for some reason, but I am not so fond. ^^; )
Meanwhile, I appreciate all the help and tips -- though again, you are encouraging me in my obsession. ;P
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