SFxT, and the hidden cost of DLC?

Mar 15, 2012 01:49

The Xbox 360 version of Street Fighter x Tekken lacks the advertised 4-player co-op mode, which is present in the PS3 version. Capcom kept quiet about this until after release.

Capcom-Unity now has an official statement. It either comes down to "We couldn't figure out how to do it on the Xbox" or "We didn't have time to do it on the Xbox," depending on how you want to read it. Or, in some of their actual words: "Unfortunately, due to time and resource issues, we weren’t able to get that feature into the Xbox 360 version and we apologize to those players who were looking forward to it."

But by golly they found the time for 12 DLC characters that won't even be made available for at least several months. I guess it only goes to show where Capcom's priorities are, if the whole host of DLC hadn't already made it obvious.

videogame

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