Posting this from my Dean journal to save anonymity on completely unrelated characters.
So. My character - we'll call him A - has been on this game for a while. I joined at the urging (I say urging, it was more of harassment honestly) of one of the mods, whom I'd played with a bit prior. This was back in the early, early days of my RPing history. I had joined two comms in my short, two month journey, and both had died very soon after I joined. I wasn't having much luck, so this mod coaxed me over to her comm.
Now, her comm wasn't all that bad. But mind you, this was several years ago, and I was just starting out. At the time, I didn't realize how mediocre the comm was. We've got about 7 or 8 muns, and you can have as many characters as you want. I'm not talking a reasonable 3 or 4. I'm talking 20 or 30. There's no limit on PB's and there's no limit on how many from one fandom. This is all well and fine...if you're running a musebox. But this is a game with a running plot, and the abundance of characters was not a good thing when people couldn't keep up with all of their tags.
At first, I thought nothing of it. But as my RP experience grew, while I stayed with the comm - I'm still in it today, unfortunately - I branched out a little and saw some very obvious flaws in this comm. The mods, while there are two, generally default to the judgement of one mod. She is very nice, energetic and straightforward, and I kind of like her as a person. But her modding? She plays all the bad guys. All of them. They're all NPC'd, and while I get you want to have control of the plot, it's a fandom-based plot. We already know where the plot is going, and some of the unnecessary violence you're inflicting is kind of non-consensual. Taking a few central baddies is okay, but all of them? It's a bit ridiculous. Constantly dropping threads because you can't keep up with the thirty characters you already have in the game, you have to take away even more for NPC?
Looking back, I realize now that two of my five characters that I still hold in that comm are ones I was bullied into picking up by this mod. I picked them up because I was harassed into it, and both times the characters were only there for the mod's benefit. I was literally instructed on how to play them to fit their preferences. My other characters do not get a lot of outside action beyond their fandom, and I feel like sometimes the mod is blocking me.
Now, I could go on. But recently, something happened that's my absolute final straw.
My original character, the first one, keeps mostly to himself. A is an alcoholic, he has mind powers (I won't be specific on the details). However, before I opened up these mind powers for play, I talked with this mod and put together a rules post for the other players. What the limitations were from the mod, and unless anyone objected, I was going to follow those rules by default. Even so, when we were doing something plot related, I still went and checked back with the mun who's characters were being involved.
We were having a plot, recently, and people were coming back from the dead. A has had some stuff in his own personal plotline going on lately, when suddenly his ex shows up on the mod account as an NPC. She has the same mind powers as him and starts using them randomly. If it were anybody else, I'd go to the mod to complain! But it's the mod. She thought it'd be great to bring back the ex! Well, my character has enough going on, thank you for not discussing this with me at all!
Apparently, I'm not supposed to worry about what effect this will have on my character because I can 'make him forget if I want to'. That's not the point here. I was not notified that this would be happening! The mod didn't discuss this with me, it was just a whim they had that I'll have to deal with. My characters are my babies, to me, and their development is important to me. I'm not just going to - another, as I take it, offensive suggestion I was given - 'make him go OOC for the plot'.
TL;DR, This mod is horrible and I'll be leaving the comm ASAP.