Tutorial # 19: Sam Winchester
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PSCS2 | translatable (except for 1 SC layer) | psd included | examples
1. Open up your base (do whatever you want, i didn't sharpen), I opened
this picture for Sam and Dean and resized it and cropped Sam
2. Create a new curves layer and enter the following:
RGB:
Input: 109
Ouput: 154
Blue:
Point One:
Input: 91
Output: 85
Point Two:
Input: 144
Output: 152
3. Create another curves layer and enter the following:
RGB:
Input: 116
Ouput: 139
Green:
Input: 129
Ouput: 112
Blue:
Input: 113
Output: 35
Set this layer to Linear Burn at 88% opacity.
4. Create another curves layer and enter the following:
Red:
Input: 146
Ouput: 114
Green:
Input: 132
Ouput: 135
Blue:
Input: 124
Output: 146
5. Create a new color balance layer and enter the following:
Midtones: +22, +10, -16
Shadows: +8, -6, +23
Highlights: -18, +5, +13
6. Create a new level layer and enter the following:
RGB:
Input: 0, 1.27, 236
Green:
Input: 33, 1.26, 255
Output: 0, 249
Blues:
Input: 28, 1.27, 251
Output: 0, 234
7. Create new selective color layer, and enter the following:
Reds: 0, 0, +100, 0
Yellows: +7, +8, -15, +22
Whites: 0, 0, 0, -31
Neutrals: +7, +6, +10. 0
8. I added
this texture (i have no idea who made it) and set it to Screen at 30% opacity:
>
9. I added
this texture (i have no idea who made it) and set it to Screen at 100% opacity:
>
10. I added
this texture (i have no idea who made it) and set it to Color Burn at 39% opacity:
>
11. I added
this texture (i have no idea who made it) and set it to Pin Light at 29% opacity:
>
And your DONE!
DOWNLOAD THE PSD HERE (link 1)
DOWNLOAD THE PSD HERE (link 2)
Other examples using the same tutorial:
*NOTE: if you made any of these textures please let me know!