Buffyversemeta entry

Jul 19, 2007 04:41

This is what I wrote for the buffyversemeta metathon

Title: Reader, I destroyed him.

Summary: The special treatment of girl’s stories in BtVS

Source texts: All of BtVS including the S8 comic issues 1-4. AtS S1 The Prodigal, S3 Lullaby, S4 Inside Out and S5 Damage

Word count: 2642

Notes: The original prompt was azdak’s "People are gonna die. Girls are gonna ( Read more... )

meta, buffy

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peasant_ July 21 2007, 10:07:34 UTC
I'm with Azdak in agreeing that curiosity is generally a useful human trait in a hunter-gatherer society. And indeed in almost any society. Conservatism does have big social advantages, that is why it is so innate, but so does innovation and risk-taking.

I am not a feminist (in the normal sense), and I view hunter-gatherer societies as not favouring men so much as recognising the value of men as regards their greater body strength and social adaptation to be a fighting and hunting force. But in terms of questioning and risk taking, it is hard to see why there should be a gender bias. Indeed since split-second obedience is generally more vital in men's roles than women's (bickering on the hunt means the animal gets away, bickering over if this is the right tuber to harvest can be imortant in reaching consensus and avoiding mistakes) I would have expected the bias to be the other way round.

However, this is to confuse the issue since both the examples of 'curiosity is bad for women' myths that Azdak cites come from much more recent civilisations. They might be pre-agricultural but they could just as easily be much later. So we would be talking about complex civilizations with a completely different set of social structures and needs than hunter-gatherer society.

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stormwreath July 21 2007, 13:32:46 UTC
The problem with saying that curiosity is an advantage for early communities is how then to explain why, for example, it took 1,200 years - 48 generations - for the idea of growing wheat and barley to spread from southern Italy (6200 BC) to the south of France (5000 BC). And it's not because there was no contact between the people either - seashells from Greek beaches have been found in Dutch archeological sites, so there was definitely extensive long-distance trade in Europe at this time. The only explanation I can see is a massive conservatism that's almost inconceivable to modern eyes... because when you're living on the edge of survival, it only takes a couple of adults dying before their time - or wandering off - to threaten the entire clan.

That said, both the Eve and the Pandora myths come from settled agricultural or pastoral societies, not hunter-gatherers. Curiosity is even less valuable to people whose life consists of growing the same crop year in, year out... and while it might be less dangerous in an absolute sense, structured societies have religious, political and social heirarchies which can feel threatened by talk of change. That could explain why the elites of such cultures developed formal myths to explain to people why curiosity was a bad thing.

As for the gender difference, perhaps it's something like this. Curiosity in a [male] leader is good: it's a sign of boldness, risk-taking, innovation, strength of character. Men who aspire to leadership would want to emulate such characteristics; but for the rest, obedience and honour (where 'honour' = always doing what's expected of someone in your social position) are stressed. Since women weren't supposed to aspire to leadership - and from a male perspective, had a dangerous tendency to cluster in little groups talking about who-knows-what - curiosity was always dangerous for them.

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