Oct 10, 2005 01:55
I've just gotten hooked on a computer game someone gave me for my birthday a couple years ago, but never touched until last night. It's called Baldur's Gate II - Shadows of Amn. And how AMAZINGLY awesome it is! Otherworldly medieval role-playing, operating on the hellacious Dungeons & Dragons system of combat. Anyone here actually played D&D, or is that too far in to the violence-obsessed, fantasy dorkland for you lot? I was the Dungeonmaster! (Will, you never did see that movie. Pansy.)
In Shadows of Amn, you control a party consisting of warriors, mages, thieves and the like through this land of beasts and glory. In the beginning you make your own character who ends up being the party leader. My character, named Sklar, is a female half-orc taking up faith in the Alignment of Chaotic Neutral, which basically means you're highly unpredictable and capable of cruel things. The game described it as the Alignment for "insane madmen". And my profession is Berserker, little better than that of unrestrained and wild Barbarians. Berserkers have the same violent Bloodlust and insane combat surges, except they have just a bit more refined warrior training. Her voice is a gutteral roar. I thought Sklar summed me up rather well.
There's even a character that I didn't design but according to the plot is best friends with mine. Her name is Imoen, and she reminds me well enough of Will. She's a Thief, lithe and not as in-tune with the combat and dark dungeon we're trying to escape at the moment. Frequently she'll say something and then begin reminiscing on better times, saying she wished we were free of the dark's restraints so she could see light again, no more of senseless death. In response, I usually grunt something horribly masochistic, such as when we happened upon this pitiful, crumpled body of a man long since dead but held in painful stand-by in a tank by our captor. When I removed the crystals that powered the tank and freed him from his witless existence, Will, er, Imoen, lamented that she has seen death on the battlefield before, but to watch that time-ravaged shell of a man pass on... To shut up her musings, I turned my back and said gruffly, "Another dead body left in my wake. Nothing unusual about that. Let's go." Imoen paused for a moment more, softly breathing, "Death is a beauty...oh, why do I think this! Sklar, we must leave this prison." Well, duh.
(I like the relations in this game and Sklar so much, I might write some pieces on them, or invent something entirely for Sklar.)