APPLICATION

Dec 13, 2000 20:22



Player Information:
Name: Egg
Journal: eggstasy
Method of Contact: AIM: quite eggcentric | Email: manicalpha@gmail.com
Previous characters: None!

Character Information:
Full Name: Takeshi Yamamoto
Series: Katekyo Hitman Reborn!
Canon point: After Kaoru attacks him and he's hospitalized
Age: 15
Species: Baseball Idiot Human
Appearance/PB: Baseball Idiot Mafia Idiot
Appearance upon arrival: Wrapped up in UNNECESSARY BANDAGES and in a hospital gown but otherwise completely unharmed

History:
Previous RP memories: None!
Bringing someone along?: NEGATORY
Character History: Wiki Link for your clicking pleasure!

Personality:
Yamamoto's most prominent feature -what really sticks with people- is how damn mellow he is. He's extremely friendly and optimistic, capable of making friends with just about anybody he meets. At the very least he makes a very sincere effort to get along with everyone he's around, and really only gets angry and throws a fit once in the series; despite it being completely justified he later felt poorly for the things he said.

Either because of that kindness or as an extension of it, Yamamoto is extremely naive, trusting and forgiving. He is often caught with his guard down, usually because he trusts his friends or opponents to the point of blindness (pgs 11-17). He forgives almost every insult thrown his way and hardly ever retaliates; his words are usually polite, even toward opponents who've been ribbing him the entire fight. He never strikes the killing blow and usually tries to save his adversaries. He doesn't seem to grasp when he's annoying someone else with his friendliness either, and tends to think the absolute best of people even if they've shown him the absolute worst of themselves (case in point: Gokudera and Squalo).

Yamamoto is also an incurable airhead. He's not particularly stupid; he could do well in his classes if he put forth the effort but he apparently can't be assed to hit the books like a good student. He usually just sleeps during class. When it comes to normal situations Yamamoto tends to take everything that comes out of people's mouths at face value, and if he doesn't understand he'll draw his own conclusions and work with it that way. Most people would have realized long, long ago that the "mafia game" they were "playing" isn't quite a game, but even when they're transported into the future Yamamoto labors under the pretense that they're all just fooling around. Then again, his future self seemed to have accepted his role in the mafia rather easily so one could also speculate that Yamamoto knows exactly what's going on and just tends to think of it as a game to lessen the pressure of the situation and deal with all the incredibly intense and serious shit that would usually destroy a kid his age.

...or he's just stupid. It's most likely both.

He often gives off the impression of stupidity, after all. He laughs a lot, doesn't retaliate when people insult him, says airheaded things like, "You won't know until you try!" and "It'll all work out somehow!" and expects things to be okay when sometimes they just won't be. He's also far too trusting, and still has the mentality of a kid. Killing is beyond him; wounding is fine, but when asked he responds that he -and Tsuna- don't strike killing blows because they aren't killers. It's an innocence and naivete that really gets him into trouble, especially since he even seems to take the death of his enemies really hard.

But Yamamoto is one of those people that's a "take it as it comes" kind of guy. He doesn't show his uglier emotions -sadness, anger, frustration, fear- very openly and keeps them to himself, as most Japanese tend to do. His gestures of discomfort and worry are very subtle and often missed, and sometimes he'll force cheer to try and interject some happiness into a gloomy situation. He does it so often that other people notice, even quoting the phrase he uses, "maa maa~" which loosely translates to something like, "now now" or something else soothing. He's a keeper of the peace and is at his best when everyone around him is getting along, which is why he usually interrupts his friends when they fight and tries to smooth the situation over. He's constantly encouraging his companions to calm down and think things over or enjoy themselves since nobody's hurt and everything can be talked out.

That's not to say that Yamamoto is a complete pacifist either. He's a sportsman and has a strong competitive streak; he hates to lose. He's not above talking trash or asserting his confidence on the battlefield. And while he usually takes losing with as much grace as possible he'll also push himself to and beyond his limit to make sure he wins next time. He takes a lot of pride in the Shigure Souen Style his father taught him, and his own skills as well; though usually if he bolsters his strength it bolsters his ego, and more than once he's overestimated himself and as a result has lost or been wounded badly by an enemy.

Still, despite suffering from the shortcomings that oft come to an amateur Reborn comments that Yamamoto has really good instincts and is a "natural assassin" (as well as a huge idiot). He has great reflexes and is in terrific shape, but more than that he tends to be very sharp about certain things. Sensing hostility, perceiving a dangerous situation, keeping calm in a life-or-death crisis even if he's covered in blood and not doing too well; these are all things he does on a regular basis. He's also very good at being perceptive, understanding people and situations intuitively despite his "impression" of it just being a mafia game. He also tends to surprise the family with his competence, and even manages to impress Hibari and the Varia with his competence on the field. Of course, get him back into every day situations and he seems like his usual dingbat self.

Extra:
Character Abilities:
Shigure Souen Style
-Yamamoto has been taught a specific style of kendo by his father, one that is passed down through generations. The style has eight forms and Yamamoto has added three of his own as well as performed an "aggregate" art, or a combination of all the forms. The forms are as follows:
OFFENSIVE
(1st)Shajiku no Ame
(3rd)Yarazu no Ame
(5th)Samidare
(8th)Shinotsuku Ame
(9th)Utsushi Ame
(10th)Scontro di Rondine
(11th)Beccata di Rondine

DEFENSIVE
(2nd)Sakamaku Ame
(4th)Gofuu Juuu
(6th)Unknown, but presumed defensive to fit the numbers
(7th)Shibuki Ame

This video has a lot of Yamamoto's forms in a really freaking killer art style; it also is a good example of how a fight with Yamamoto would progress.

-He also possesses the flame attribute of Rain, which has an added quality of Tranquility. Using his box weapons he can create a defensive wall of water or call upon one of his box animals, a swallow named Kojirou who can attack opponents or spread a calming rain that slows opponents down and/or diffuses their own Dying Will flames.

-Kojirou can also combine with the Shingure Kintoki -the sword specifically for the Shigure Souen style- and make a more powerful weapon. Yamamoto's other box animal is an Akita Inu named Jirou who holds his three short swords, which are really just sword hilts Yamamoto uses as bases to form blades out of Dying Will flames. He can use the swords to propel himself around as well by increasing the strength of the flames emitted.

Possessions: NONE
Anything else:
-He can play baseball real good.

-He can convince himself that he's playing a mafia game for like >9000 story arcs.

Samples:
Action/Communication thread/post sample:
Thread with Ryohei Sasagawa on 12/13!
Thread with Hayato Gokudera on 12/23!
Thread with Kaoru Mizuno on 12/23!
Post on 12/27!

Log/Prose sample:

Yamamoto knew he'd been dreaming; of that he was certain. He knew it now that he was awake, because when you were dreaming you could never tell but once you wake up you know that what you just experienced was a dream. There would be things just inherently wrong with what had just occurred, things that just don't make any logical sense; like people walking on ceilings. It was never strange when you were dreaming, but once you woke up you would think, "That's insane, people can't walk on ceilings. I must have been dreaming."

As he stood in the grand hall in little more than a hospital gown -that thankfully wasn't open in the back- with bandages wound all around his torso, a little pad of cotton and some tape hanging off his wrist, Yamamoto had to ask himself if he just thought it was real because he was dreaming. He shuffled socked feet along the floor, almost slipped because it was so smooth, and turned in a circle. He pinched himself- yep, yep, he was awake.

"Well," he said, "when did I start dreaming then?" He remembered things that, in light of his current situation, couldn't be true. The last thing he recalled before opening his eyes was music, tinny and high-pitched like a music box. Before that...being attacked in the locker room, by Kaoru of all people. Still, despite the hospital paraphernalia he was in one piece. He wasn't even bleeding.

Had something else happened to him, and he'd dreamed the attack? Maybe he'd caught one of Kaoru's pitches with the side of his head and gotten knocked out. Of course, that didn't explain the bandages but Yamamoto was finding that ever since Tsuna and that kid came into his life a lot of things happened that didn't have the usual kind of explanation. He'd gotten used to it.

Obviously, the first thing he had to do was find a nurse or a doctor to tell him what was going on. Although the hospital looked a lot fancier than he remembered it being; maybe he'd been transferred, or maybe this was a special mafia hospital that he was allowed to use as long as he was in the family. That made sense, especially with how dangerous the game could be. Wouldn't want certain non-family members to find out what was going on, after all.

Yamamoto turned and took a step, but his foot brushed over something and he stopped, stooping to pick it up. It was small, round and lightweight but it looked like gold and when he picked it up it was cool to the touch. It definitely wasn't his, so Yamamoto straightened and cupped a hand at his mouth, holding the seal up in the air. "Excuse me! Hey, did someone drop this? I found it on the ground!"

Nobody answered. Yamamoto lowered his arm, confused, then shrugged and set out to find the nearest help desk to deposit his find in the lost-and-found. The thing looked very important so its owner would certainly be missing it. It was only right to return as soon as possible; his own predicament could wait a few minutes.

[ I-IF IT'S OKAY, because I didn't know if just stupid humor prose would be okay I wrote two. HOPEFULLY I'M NOT OVERSTEPPING BOUNDS OR SOMETHING snelwmgldbhdcnja ]

No.

Baseball.

Team.

It was like the god of baseball was punishing him yet again for some unforgivable sin he'd committed in a previous life. There was no baseball team. NO BASEBALL TEAM IN SPLENDOR CITY. How did a place exist without baseball? How?! Clearly the people of Splendor City were seriously deprived, lacking only the best and most entertaining sport the world had to offer. It was a regrettable situation that Yamamoto would have to remedy right quick, otherwise he'd have to resort to either throwing himself off another building or devoting himself entirely to the sword, which just would not do. First of all, because it would prove Squalo right and second of all, because baseball.

Although, no baseball could explain why the locals were so rude. It was like being in a town full of Gokuderas, only with less explosions and more ignoring. Even when Yamamoto wore his one-billion mega-watt smile he was ignored; that just did not happen. It didn't. He was adorable, people were supposed to love him. People usually loved him anyway, and that's because his dad raised him right and he had an endearing laugh. He knew this. Only Gokudera hated him, and that's because Gokudera had a chronic calcium deficiency (that Yamamoto would one day rectify, one day).

Yamamoto took a stack of poster board and a handful of markers and threw himself onto the grass, determined. When he rose almost an hour later it was with a collection of flyers in hand and a roll of scotch tape in his back pocket. Oh yes; he would do something about it all right.

Of course, once he reached down Yamamoto discovered that he had a terrible dilemma. Over every available surface there was already a plethora of hideous posters adorning the walls. It wasn't just that, either; they belonged to Ryohei. Yamamoto was too nice to tear down the poster of a complete stranger, let alone a friend, teammate and his respected Senpai.

...a problem indeed.

Yamamoto scratched his head, looking at the posters as if they would just peel themselves off and be on their way if he gave them a long-enough puppy-eyes stare. When endearing the posters to his cause didn't work he searched for a not-quite-as-covered section where he could put a baseball team notice.

No luck. Ryohei had been thorough, as he should. But still, being thorough left very little room for Yamamoto to be enthusiastic, and there was no way he could just tear down Ryohei's hard work to put up his own hard work, that was what jerks did. Like a Varia-quality jerk. No, he would have to solve this problem on his own.

Maybe he could hand them out in a busy shopping center. Yamamoto shambled off, spirits raised by the idea, eager to put his posters to good use and bring joy to Splendor City the only way he knew how.

ooc

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