[Day 3½] The Embassy

May 06, 2011 21:22

The building is enormous and ornate, with high windows and strange, awful things carved into every available surface-tormented faces winding their way up giant pillars, for example.

Baal-Berith leads one group of people down a long hallway, towards, he claims, his office.

The rest are led by the slendercommittee down a long flight of stairs, through a winding labyrinth, then into a small common room, off of which there are several bedrooms.

From there, you are left to your own devices.

!game 08

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