May 06, 2011 21:22
The building is enormous and ornate, with high windows and strange, awful things carved into every available surface-tormented faces winding their way up giant pillars, for example.
Baal-Berith leads one group of people down a long hallway, towards, he claims, his office.
The rest are led by the slendercommittee down a long flight of stairs, through a winding labyrinth, then into a small common room, off of which there are several bedrooms.
From there, you are left to your own devices.
!game 08