fixRenderLayerOutAdjustmentErrors;

Dec 16, 2014 10:23

I have such a love-hate relationship with Maya.

I don't know if I want to sigh with relief or facepalm out of frustration and annoyance.

For the past several months, I've been periodically running into a bug in Maya where objects my scene will just... lose the ability to have shaders or textures assigned to them. I'll assign a shader, and it'll seem like it's worked, except that as soon as I switch to a different render layer, the shader disappears.

I have on multiple occasions found myself tearing my hair out over this. I have reconstructed entire scenes from scratch, because I couldn't solve the problem and having two of the ligaments in the knee be invisible is not an acceptable solution.

Today, after much googling, I found the answer. The answer is this line of MEL script: fixRenderLayerOutAdjustmentErrors;

Yes. It's a well known bug. It's such a well known bug that, not only is there a script that fixes it, but as of Maya 2010 the script is included as part of the basic installation. As opposed to, you know, fixing the bug. Because they're too busy adding new features to bother actually fixing bugs like this.

maya

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