Jan 10, 2010 04:54
Me- Our original zombie plan does not account for the possibility of terminators. We must fix this.
Eric- yeah... but terminators are scary... zombies can be handeled with minimal supplies, as long as you do the smart thing at the key points in the outbreak... Terminators you need like heavy ordinance and such... much more difficult to plan for as civilians... you're right, though, something to take into account...
Me- Oh I'm not talking defeat them, I'm talking the initial HOLY FUCK TERMINATORS plan so as to not die instantly. Defeat is something long term. We could totes do it, but at this point I'm focused on initial survival percentages.
Day 2
Eric- hmm... yeah, that's a good call... I mean, I think the best strategy is to not be important in the future... but failing that, a HOLY FUCK TERMINATORS clause in the escape plan is probably a good idea... wonder if a big giant electro-magnet would fuck up their internal systems long enough to make a decent break for it?
Me- Oh, oooh. How hard would it be to make one of those? Can it be done with fairly common supplies? If we could rig a decent one of those for the initial break away... What about those big ass magnets that lift up cars? Couldn't we surround a stronghold with those as a line of defense while we worked on the real deal solutions?
Day 3
Eric- possibly... I know if you wrap a ferrous piece of metal (iron, steel, etc) in copper wire extremely tightly and run a current through it, you get a magnet, but I don't know how much of a current you need or anything like that... the junkyard magnets seem like they should work brilliantly, but how would one get one's hands on such a thing?
Me- I'll have to do some research. It's definitely worth adding to the "look into" pile. As for the junkyard magnets... I'm assuming if the terminators become reality it'll be more of a battle to find than to secure them. Maybe make a list of local facilities with such things? Then we'd know right where to go. Not terribly helpful with the very initial survival aspect but good for the interim.
Eric- good call. As you say, not much good for the first wave, as it were, but assuming we make it through that, they'd be a good way to fortify a base of operations. I think they're even aimed, like attract from down but not from up, so you could put them on their side and have one-way facing out...
Me- Oooh, that would be handy, the on the side thing. I also think we need to look into the possibilities of a home made EMP type device. I'm sure they're vastly technical but you're a genius so it shouldn't be beyond your abilities. We should also explore molten metal as a possible defense. Mostly for the liquid metal kind, but I'm sure it would do a number on the regular old bot type too, don't you think?
Eric- I think you over estimate my mental capabilities :-P And I think it would work very well against pretty much any type, but the trouble is you need the kind of furnace you find in a smelting plant for that, and I don't know of any of those out here, AZ is not known for it's mining or metal processing... but still a good thing to keep in mind, if the facilities present themselves... :-)
Me- I think you under estimate your mental capabilities. Takes a genius to work magic systems the way you do. So there. :P Well, the lack of smelting in AZ is easily solved by the fact that you'd book ass back out here where the cronies are. We can't band together to save the world if we don't band together in the first place!
Eric- That is very true, and VT needs to be the seat of the resistance, it just seems fitting somehow... I think there are even a few people from out here I could bring along... hmm...
Me- Obviously you can bring whomever you would feel is a suitable member of the resistance. I trust your judgment on such things. Scavenging along the way would increase the likelihood of us finding the materials that we need to put the most effective plan into action, too. I'm thinking some good old fashioned cannons might be helpful, in a brute strength kind of way.
Eric- good idea, but we'd need to load them with something other than "traditional" cannon balls... softer metals and such... again, we'd ultimately want to wither hook up with some military or ex/para-military people and get fancy hardware like depleted uranium anti-tank rounds and such... but as you said, some good old fashioned stuff would be great, if we could find some harder metals to throw at them...
Me- You don't think you could take off a terminator head with a well aimed cannonball? Hmm... possibly not. Fucking super strong freak robots. They're ever so much harder to plan for than the squishy meat puppet zombies.
Eric- hell yes they are. scary-ass fucking indestructible assassins... If the liquid-state ones show up, we'd be proper fucked. Need energy weapons or, like you said, molten metal, to deal with those things...
Me- Well, we have the Ruger plant nearby, they have to make those bits somewhere, maybe they have some sort of smelting thing going on. That's something we can look into.