So, we've finally put together a mostly stable version of Beestruction, the game I worked on last semester as part of Carnegie Mellon's Game Creation Society. GCS is a student organization that facilitates people getting together and working on making freeware games over the course of a semester; it's been a lot of fun. Since we're all short on free time we only met a few hours a week (plus a few marathon sessions for good measure), so we weren't able to do everything we wanted with the game, but I still think the result is pretty cool.
Anyway, the website for our game is
here, you should check it out.