Memories

Sep 13, 2011 21:46

With the exception of what would be common knowledge in the character's homeworld and their first name, all memories are gone on arrival. No exceptions. This includes abilities, so at the beginning, everyone is nerfed down to normal standards. There are three ways to get memories back:
  1. Exist! Every two weeks, active characters get 1% back.
  2. Events! The requirements and rewards will change with each event, but typically, participation will earn memories.
  3. Explore! Venture out beyond the city and search for anemoi.

1) Exist
Activity Check is run every two weeks. Everyone who is not warned gets 1% back.

2) Events
Every so often, short game-wide events will happen, ranging from backstory explanation and plot arcs to "everyone is stuck to the first person they touch." Serious to silly, participating is optional, but those that do are likely to be rewarded with memories. Any events that don't will be clearly labeled.

3) Explore

Anemoi are small gems, almost perfectly round with a slight tinge of color. The gems themselves do not return memories. Instead, they must be taken to The Lab to be processed. At the end of the processing time, which can be however long you want with a minimum time of "by the next day," characters will suddenly remember something.

One place anemoi are found outside the city at a good distance. Characters can choose to walk outside the city and keep walking or, preferably, go to the lab and take advantage of teleportation services; a group teleports out after being given an item that is a one-time use teleport back. The important thing to note here is the word group: while off-screening a solo expedition is fine in moderation, we would rather prefer these are not very profitable. Groups, on the other hand, build CR and leave more towards roleplaying, and isn't that why we're here?

These trips will put you in a variety of places and climates, in which a variety of hostile creatures now live. These creatures will be enemies from each character's respective canon; if nothing stands out as an enemy, nothing is added. For instance, if someone from Final Fantasy VII is apped, random encounter enemies from that game will be added to the wildlife.

However you prefer to RP these adventuring sessions is up to you. Commentspam, prose, AIM log, get a D&D style session together and RP from there, whatever reason I'm not using as an example... as long as you can RP it in some form, it's allowed.

NPCs also have a healthy supply of anemoi and will use them to pay characters for jobs. This is for those who don't have combat-oriented characters or don't want to do the exploration.

How quickly can my character regain memories?
The maximum speed limit will be set at 8% to 10% per month. Broken down, this is 2% in activity, roughly 2% in events, which leaves 4% to 6% in Other Means. Be this a regular job, hunting for anemoi, or job board rewards is up to you!

Note that this is a maximum - it is certainly fine to go slower than this.
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