Council of Forty: Until recently, the unpopular ruling council of Zhel, In days gone by, controlled by the wealthy landed aristocracy, now those same families have declined in wealth an esteem, but retained their old monopoly on power.
Society of Turus: An secretive organisation devoted to research at the boundaries of Divine and Arcane magic.
Trisokahlax Theocracy: The goblinoid conquerors of Zhel. Little is known in the Farami basin about the Trisokahla. Their regular military forces, leadership echelons and preisthoods are mostly hobgoblins, with bugbear and ogre logistical workers and goblin irregulars. Large scale, organised raiding began less than twenty years ago, and over the last decade increased to threaten the area of Zhel, driving isolated villagers and farmsteaders closer to Zhel, or even further south.
The major gods of the Theocracy are Bane, Kord, Moradin. Relations between the three seperate priesthoods seem contentious.
Trisokahlax Military: The military high command do the bidding of the three Trisokahlax priesthoods.
Empire of the Dragon: the recent rulers of Zhel.
Bahton: the nearest significant population centre, a small town serveral days to the south, now flooded with refugees from Zhel.
Exile community: the Zhellic exile community in Bahton.