Aug 20, 2010 21:49
Experience Totals For Episode 1:
Combat: 975 XP
Curing Jared's Petrification (Major Quest): 900 XP
Retrieving Four Reality Shards (Minor Quests): 400 XP
Sealing The Rift (Minor Quest): 100 XP
Cunning Plan Bonus: 100 XP (Harlan)
Paragon One-Liners: 25 XP (Optima)
Special Award For Being Set On Fire, Knocked Prone, And Still Having More Than Full HP: 25 XP (Spectre)
Taking One For The Team Bonus: 25 XP (Dunbar)
DM's Little Puppet Helper: 50 XP (Gallifreya, Carrog)
Roleplaying Bonuses (100 XP per session per player): 3400 XP
Total XP = 6000 / 9 = 666 Experience Points
The Contents Of The Strongbox:
The box contains 90 GP worth of coins, as well as ostentatious and mystical-looking jewelry and props and patterned fabrics that could be converted to 360 GP with an afternoon's work and a suitable urban center, and a few items that seem to have actual mystical significance.
If somebody trained in arcana examines the lot, they are able to identify the following: a healer's brooch, a gloaming shroud, an amulet of health, bracers of the perfect shot, a belt of vigor, giantkind gloves, and bracers of mighty striking. They all carry a slight whiff of extraplanar energy, as if they were pulled from different worlds.
Gallifreya is able to decipher two alchemical formulae from among Impostro's stash: blinding bomb and alchemical fire. He also had 120 GP worth of alchemical reagents, and a couple of formulae that her current recollection of her skills are not up to deciphering.
The potions are two potions of healing and two gravespawn potions, though their labels say "For Hmn Pncshn Act" and "For Snkhndlng Act", respectively.
Toben's participation in the rift-sealing has given him a slightly greater mastery of his innate powers, enabling him to begin to tap the powers of the staff he carries... it now acts as a +1 staff. (Yes, I know he wasn't even there, but the whole team benefits if the striker is able to strike.) You can decide how to apportion the other items among yourselves... I suggest commenting if you'd like to claim something, and if there's a disagreement you can work it out with whoever else wants the item in question. Or you could comment if you think an item would suit a particular character.
bookkeeping,
inn campaign,
dungeons and dragons,
player action required