Urtog Fight-Good (or, why D&D voices are sometimes a pain)

Sep 13, 2008 22:57

So, I got to play one of my favorite D&D characters today--a character who made a debut in 3.5 but never got to go much of anywhere. His name is Urtog Fight-Good, and he's seen more life outside of D&D than any of my other characters, simply because his shtick is so fun. I've probably introduced more students to D&D during the Ireland trip and the Greece and Turkey trip via Urtog than any mention of rules and dice.

Urtog used to be a half orc, but those don't exist any more, so he's a full orc now. He's not too bright (intentional understatement), which was the point in developing the character--playing someone not as smart as I am. To play Urtog, I use a very large, scratchy voice, because that voice coming out of me (I stand 5' nothing, for those of you who haven't met me in person) is part of the fun factor (for me, and I hope for others).

This leaves me, however, in the unenviable position of drinking hot tea on a warm night, because I have completely abused my vocal chords. But man, was it worth it.

Now off to bed, so I can get up early and accomplish more writing on the module before my library shift and DMing Xen'drik tomorrow.


Reading
Rapunzel's Revenge, by Shannon Hale
Barnes and Noble

Writing "Head above Water," and adventure for LFR, Cormyr (by pages, noting that many half-pages are also completed)


greece and turkey trip, living forgotten realms, xen'drik, ireland

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