Having an overgeared group is a mixed blessing. There's a lot more leeway as things will die fast and not do as much damage. But it's not really the best training, because things go so fast and mistakes have seriously lessened impact. That you thought about everything and can see where you need improvement is a good sign. And, as with any rotation, ye ol' 969 will become second nature onces you get it down - make sure you get the buttons where you want them on your bars because changing them around later can be even more a hassle.
It was the first time I'd waved may DPS set around in a good while. My near-immediate conclusion? "Wow, this is bursty!" I tried to throttle back some and find a line between mad deeps and OMG aggro! 'tis hard sometimes, and not something I'm sure Nythe fully gets. Sangue... just doesn't seem to have that restraint at all. <.There were some aggro issues with some trash pulls. Really, we DPS should have backed off more altogether, but it's hard when you know they're
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Bah! You were fine, I was busy typing and I don't watch my screen when I type. Not like people need to ready check if the healer is at full mana, right? ;)
Having an overgeared group is a mixed blessing. There's a lot more leeway as things will die fast and not do as much damage. But it's not really the best training, because things go so fast and mistakes have seriously lessened impact. That you thought about everything and can see where you need improvement is a good sign. And, as with any rotation, ye ol' 969 will become second nature onces you get it down - make sure you get the buttons where you want them on your bars because changing them around later can be even more a hassle.
It was the first time I'd waved may DPS set around in a good while. My near-immediate conclusion? "Wow, this is bursty!" I tried to throttle back some and find a line between mad deeps and OMG aggro! 'tis hard sometimes, and not something I'm sure Nythe fully gets. Sangue... just doesn't seem to have that restraint at all. <.There were some aggro issues with some trash pulls. Really, we DPS should have backed off more altogether, but it's hard when you know they're ( ... )
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