In September of last year, I wrote an entry on
solo adventure games. Since that time, I've been playing several solo-adventure games, largely in three categories: single-page pick-up games, gamebooks, and a game I'm playing using the
Mythic Game Master Emulator.
(
Wow, how this hobby has really gotten its act together )
Comments 3
With a group of people who are properly serious about making a good game, I would love to try a GM-less format. The problem I have seen is that players really have to go into this expecting to be self-guided. Whether it works or not has a lot to do with group dynamics.
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I will introduce myself today, thank you!
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Thank you!
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