VF25F: Work in progress

Jun 05, 2010 17:56

I've been trying to put together a 3dsmax model of Alto's VF-25F from Macross Frontier for a while now -- pretty much since episode 6 was released or so. I haven't really messed with it since last April, so right now... starting from scratch.

I am not, however, a very good 3D modeler. I've probably rebuilt the thing from scratch a few times just out of frustration.

This time, though, I think I have the technique I want to use.

Step 1: Scan in the parts trees from the model kit manual, so all the parts are the same scale. I have Larry to thank for this: he got the 1/72 model kit at Nekocon '08, and sent the book my way. (I think that's the right kit, anyway)

Step 2: Use the manual to make a 2D model of each part in Illustrator, then import into 3dsmax.




Step 3: Assemble the flat 2D parts like a lego kit, using the instruction manual as reference. Parts won't look exactly right, since they're just flat extruded pieces, but it will help me get the structure down.

Step 4: Loft out the 2D parts so they don't look like legos any more.

Step 5: Texture and profit!

I'm about halfway through step 3 now.




For the 3d nerds, I'm also adding pivot points and structure as I go -- the intention is that when I'm done I'll be able to actually transform the thing.

Will post more when I get step 3 done!

edit: oh yeah, links to the shots from July '08:
- Rough animation
- More accurate modelling

macross

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