Welcome to Count D's Pet Shop, where we sale love, hopes, and dreams..

Mar 09, 2011 15:13

Characters: Count D and you
When: Dreamscape week
Where: The mind of a mysterious pet shop owner
Rating: PG 13 to possible R.
Summary: You know that pet shop the man has occasionally mentioned to those few who have spoken to him? It's all interactive, and D will be there no matter your choice. Each person who visits will hopefully have different experiences.


Perhaps the first thing that hits you is the heavyness caused by a sweet smelling insence, the air is thick with it. Yet it manages to be more pleasent than smothering, comforting almost. Maybe it's the large sitting room lined with tanks and various cages that takes your attention instead, all of the decor Asian in influence, dark and yet lit enough to see. Shadows creep along the edges along with the sounds close to any well taken care of pet shop would have.

In the back is a curtain partially open, held back that way, which shows a door. Do you go through the door or do you stay to explore the large room you are already in?

Should you chose to go through you will find yourself suddenly lost in a maze of stairs and hallways. That sweet smell is heavier. Each hall is lined with ornately carved doors in sizes that are normal, and those that appear larger than possible, more grand than the others. Each door seems to lead to it's own world in a way.

There is one, a soft blue door painted with greens, pinks, and yellows. Carved into the wood are flowers and trees. Should you go through you will find yourself surrounded by millions of fluttering butterflies. Each of a unique design and more colorful than the next, from small to large. Dare you touch one as they flutter and flit in their habitat of a fairy like forest?

Another door, towering and set in a pair. Old stained wood, but otherwise it appeared plain, stepping through would set you into a prime-evil world full of large and lush greenery. Everything seems larger than it would be in these modern times. The sounds are of a world long since gone, forgotten save for fossils left behind. Do you go further or go back?

One final door is able to be opened, all others locked or refuse to budge, try as you might to open them. A door of smooth tanned wood, carved into it around the edges are plants that remind you of a rainforest. Stepping inside you may hear the dripping of water from the topmost trees, falling to supply water to the lower canopy. Thick is the brush with exotic flowers and trees only fitting for such a world. The calls of howler monkies echoe above, as something silently prowls.

If you had stayed in the front room, laying on the couch ment for company would be T-chan, lounging there and watching. In the chair opposite was the man himself, Count D, sipping from the delicate china with a tray of cakes and other sweets set on the table between the chair and couch. Care to join him for tea?

(OOC: I've been.. failing for the better part of the week(s). I'm going to try to get back on the ball, since things have been getting better. So, here we go? Sorry if it's confusing, just IM me on AIM leicondewanderer if there are any questions.)

*event: dreamscape ii, *open, sebastian michaelis, rip van winkle, count d

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