(no subject)

Mar 06, 2011 18:49

Characters: Arthur Pendragon (kingoftheround) and YOU
When: Dreamscape event
Where: Arthur's dreamworld
Rating: PG? PG-13 for potential violence?
Summary: Arthur's dreamscape. Have fun, folks.



When you awaken, you find yourself in the halls of Camelot's royal castle. Its hallways are empty, though lit torches line the walls and it looks as its inhabitants have simply stepped out temporarily. The Pendragon banner hangs from various spots, a mark of the kingdom's ruling family.

As you walk down the hall, you will notice several doors to both of your sides. Some will open with ease, others will take a bit of budging, while others will require quite a bit of force to push.

Arthur's chambers contain his memories of times there, usually decently pleasant ones; you might want to duck if you spot Merlin in the room, though, as Arthur has a penchant of throwing objects at his head. This room also holds memory of Guinevere. Depending on said memory, you might find yourself in a different place in a blink of an eye after a few moments.

Another room, defying logic of what rooms should be, leads out to the training grounds at the castle. Here, you can find memories of Arthur and his knights. Like the above, you may only be here briefly before the memory sweeps you to another area.

Doors at both ends of the hall lead to balconies overhanging the town. On one balcony, you can see a gorgeous view of more of the castle grounds and the city below. On the other, your view is the same despite the location, with a notable difference: the castle and city are in heavy ruin, bodies littered around, fires still yet to be put out. Another difference is that the latter balcony has steps leading downwards from it. Follow, and you'll reach another door. Some of Arthur's darker memories and emotions lay in there.

There are a few other doors that you can try, though many will stubbornly remain shut. The final door, larger than the others, leads to the castle's throne room. Arthur's memories of his father are here. Getting said door open will be quite a challenge, though; it's barred by an extremely heavy plank that will take a lot of effort to lift.

[OOC notes: I'm still a bit confused as to this all, but I'm just going to roll and figure things out as they go along. Some of the memories are going to be like a movie; Arthur won't even notice you. Others, you might be able to interact with him, but likely only when he's alone or separated from others.]

rachel berry, roy mustang, horst cabal, *event: dreamscape ii, roland deschain, *open, arthur pendragon, raven, tsukino usagi, fox

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