Actual Stats

Jul 17, 2010 16:08


STATS
Level 55
HP: 156
Power: 36
Magic: 29
Defense: 29

Fire Resist: 40%
Thunder Resist: 40%
Blizzard Resist: 40%
Dark Resist: 20%

Arena Level 22

CURRENT EQUIPMENT:

EQUIPPED:
Keyblade:
Gaia Bane

Battle Commands:
Solo Arcanum (Fast and rapid combo attack.)
Curaga (Restores a lot of HP.)
Meteo (Summons a big meteor to deal severe damage.)
Rock Crunchy (x3) (Changes command style to Rock Breaker.)
Quake (Earthquake-like movement that will deal a lot of damage and stun enemies.)

Action Commands:
High Jump
Restore Guard (When guard is used successfully, it restores some HP.)
- Revenge Stamp (After guarding, slams the ground for a large, damaging shockwave.)
Slide (Quick ground movement to dodge attacks.)
- Sonic Slide (A second slide while Slide is in use.)
Ice Slide (An aerial dash that deals ice damage upon contact.)
- Sonic Slide
Revenge Fang (After being hit, performs a rushing counterattack)

Shoot Lock:
Ultima Cannon (Keyblade transforms into large cannon, fires up to two shots)

Finish Command:
Destroy Arts (Causes meteors to fall. Location can be controlled)

Abilities:
Draw (5/5) (Attracts nearby prizes)
HP Prize Boost (3/3) (Increases number of HP prizes dropped by enemies)
Link Prize Boost (3/3) (Increases number of D.Link prizes dropped by enemies)
Luck Boost (5/5) (Increases drop rate of rare items)
HP Boost (3/3) (Increases max HP)
Fire Boost (3/3) (Increases damage of fire attacks)
Blizzard Boost (3/3) (Increases damage of blizzard attacks)
Thunder Boost (3/3) (Increases damage of thunder attacks)
Cure Boost (2/3) (Increases recovery from Cure commands)
Item Boost (3/3) (Increases effects of recovery items)
Attack Haste (5/5) (Shortens reload times for attack commands)
Magic Haste (3/5) (Shortens reload times for magic commands)
Combo Finish Boost (2/2) (Increases damage dealt by combos)
Command Finish Boost (2/2) (Increases finish commands' damage.)
Fire Guard (2/2) (Improves Fire resistance)
Blizzard Guard (2/2) (Improves Blizzard resistance)
Thunder Guard (2/2) (Improves Thunder resistance)
Dark Guard (1/2) (Improves Dark resistance)
Reload Boost (1/1) (Shortens reload times for all commands when HP is under 25%)
Defender (1/1) (If HP is under 25%, defense will increase)
Combo Plus (3/3) (Increases ground combo by 1 per equipped combo plus)
Air Combo Plus (3/3) (Increases air combo by 1 per equipped air combo plus)
EXP Walk (1/1) (Gains 1 EXP per step taken)
Damage Aspil (1/1) (FOCUS gauge fills when damaged)
Last Chance (1/1) (When hit with lethal damage, HP drops to 1 instead of 0)
Final Stand (1/1) (Ensures 1 HP remains after taking lethal damage)
Libra (1/1) (Sees enemy HP)
Leaf Veil (1/1) (Becomes invulnerable while using Cure commands)
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