I didn't explicitly say so, but
Architects of Aztlan is done, at least as far as the Reverse(d) Engineer (or as I call it, Revenge) contest goes. I turned in my entry around 3 AM late Tuesday night (early Wednesday morning). I probably had all of Wednesday evening to finish but I wasn't taking chances with the deadlines.
I'm pretty happy with the game. Even the Liege stuff, which is purely color with very little mechanical impact and which I liked least of all, got some praise last night on Foundry. Color is important, I must remember. I probably need a section about in-fiction violence and how it impacts the character and how to handle it with the rules, much the way Dogs gives advice about making a conflict's stakes "I kill you" or whatever. It definitely needs some playtesting and tweaking but for a two-week game (really written in the space of one long Saturday, a Sunday evening, and a Tuesday evening), I'm comfortable with it.
Now for the judging!