I have a question about the portals for characters not already involved in the search for the keys. How would they work and how would the characters ICly find out they can use them?
There's two at a time possible, one for each group, and it's always for the most current pillar if they've completed the key/haven't started a new puzzle (if they've activated the new puzzle on the next pillar, the path they came through closes the portal disappears. So you just step in, pop out. Hope that's what you're asking, otherwise you have to be more specific since the mechanics , sorry :( ! (not sure other than how to explain them as RPG Dungeon teleports in video games like in the post without more specifics, haha)
As for characters ICly finding out they can use them, they're just gonna have to go test them out. It's a hand waive, really, since it's not guaranteed that the people already there will actually get injured and be able to put two and two together and tell others that the portals in the area lead where they do.
Ah, yeah, I got the mechanics of them from that post, I was just mostly asking how they worked with the characters finding them and using them ICly. So thanks for clearing that up!
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As for characters ICly finding out they can use them, they're just gonna have to go test them out. It's a hand waive, really, since it's not guaranteed that the people already there will actually get injured and be able to put two and two together and tell others that the portals in the area lead where they do.
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