As the sun slips under the falling western terrain the two travelers slow down to better spot a place to rest for the night. No-one has maintained these roads for a year--who would waste the petrol on mowers or asphalt?--and so the grasses and underbrush to either side have grown tall despite the nuclear-enhanced winters
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Common: 5
o Combat is occurring (Ding!)
o Enemy is using automatic weapons (Ding!)
o Enemy is using explosives (Ding!)
(yes, incompetently, but incompetence is dangerous!)
o Fighting in darkness (Ding!)
o Ambushed (Ding!)
(I'm still counting the ambush, as we aggregate the entire EoF and it's clear they were under strong attack still)
Smythe Threat Levels: 4
o Character has been attacked (Ding!)
o Character has been attacked with lethal force (Ding!)
o Each injury level of worst injury (Ding!) (Ding!)
Bob Threat Levels: 1
o Friendly Casualties (Ding! DONKEEYYYYY!)
Bob's therefore now rocking 6 TLs, 3 above his CUF giving him a -3 penalty. 2 more and he'll be broken.
Smythe has 9 TLs, 1 higher than her CUF 8 (7+1 for taking down a baddie, no bonus for the fratricide). She is at a -1 penalty; things are starting to get to her.
Now, I'll make a new post to set the post-combat scene, but our PCs don't know there aren't others around...
That concludes our first firefight: An ambush, 2 exchanges of fire long and rather bloody indeed!
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