T2k Exemplary Campaign: Trespassers, continued

Mar 24, 2012 14:50

As the sun slips under the falling western terrain the two travelers slow down to better spot a place to rest for the night. No-one has maintained these roads for a year--who would waste the petrol on mowers or asphalt?--and so the grasses and underbrush to either side have grown tall despite the nuclear-enhanced winters ( Read more... )

exemplary campaign, t2k13, bob, t2k, rpg, scene

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Re: Exchange of Fire 2 aadf March 29 2012, 01:15:40 UTC
Team Good Guys' Threat Levels:

Common: 5
o Combat is occurring (Ding!)
o Enemy is using automatic weapons (Ding!)
o Enemy is using explosives (Ding!)
(yes, incompetently, but incompetence is dangerous!)
o Fighting in darkness (Ding!)
o Ambushed (Ding!)
(I'm still counting the ambush, as we aggregate the entire EoF and it's clear they were under strong attack still)

Smythe Threat Levels: 4
o Character has been attacked (Ding!)
o Character has been attacked with lethal force (Ding!)
o Each injury level of worst injury (Ding!) (Ding!)

Bob Threat Levels: 1
o Friendly Casualties (Ding! DONKEEYYYYY!)

Bob's therefore now rocking 6 TLs, 3 above his CUF giving him a -3 penalty. 2 more and he'll be broken.

Smythe has 9 TLs, 1 higher than her CUF 8 (7+1 for taking down a baddie, no bonus for the fratricide). She is at a -1 penalty; things are starting to get to her.

Now, I'll make a new post to set the post-combat scene, but our PCs don't know there aren't others around...

That concludes our first firefight: An ambush, 2 exchanges of fire long and rather bloody indeed!

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