Hello everyone! Modpost time!
Guess what -
a_shared_dream's one-month anniversary is coming up! It's this Sunday. :D I'm stoked with how many members we have - when Jess and I started this place up, we were convinced that it'd just be us and our few friends that we forced to join, flailing about. Look how much we've grown!
Since we've grown, and have lots of people playing, I think it's looking like time we drop a few kind ~modly notes~. Let's not call them rules, that sounds harsh. Modly notes are much better.
Please, everyone, take a minute to give this a read.
[One.] When you contact someone on AIM, it's often hard to tell if you're IMing them in character or out of character. Since our screennames are technically supposed to be screennames for our characters, sometimes it gets confusing when someone IMs you with "Hey!". Do you respond as yourself, or your character? When IMing someone, please do something to signify whether it's IC or OOC. The general rule of thumb is brackets - if you're IMing someone OOC, put some variation of (( )) around your message. That way, if Arthur sent Ariadne ((Hey, how's it going?)), I'd know this was Jess talking to me. But if he sent her Hey, how's it going?, I'd know this was Arthur talking to Ariadne. Capishe?
[Two.] Please try not to make decisions for other peoples' characters. It hasn't happened a lot, but we've noticed it cropping up maybe once or twice, so we wanted to nip it in the bud. Pretty much, don't decide another player's backstory for them. Don't decide that Arthur and Eames went to prep school together when they were sixteen unless you've discussed it with the other person first. Likewise, I won't decide that Ariadne had a lesbian affair with Ksenia in a bar two years ago - not unless Ksenia's player and I have discussed this beforehand. It results in contradicting canon and could make people uncomfortable.
[Three.] You are more than welcome to introduce a second character into the game, if you feel you have the time and desire to take another one on! But here's our rule: each player may play a maximum of two characters; you must have been active with your first character for two weeks before applying for the second. That way we know that you've been active, and you know the best way for your new character to fit into the game.
[Four.] If you're planning to play a character that's going to be a rival for Cobb's team, please plan your timing wisely. Wait until there aren't forces coming at them from all sides before you start your storyline. If there are too many people out to get Cobb and his team, then they're screwed. It's no fun for the people playing Cobb's team if they get caught and sent to jail or something.
[Five.] This is sort of along the same guidelines as #4 - if you're going to introduce a new character, try not to place them on Cobb's team. Cobb's team is already bursting with members - it's hard to find a place for any more. Try and get creative! Start up your own team or create someone who's a for-hire character. We're just really trying to make sure that we keep a balance here, which gets more difficult as more characters join the game.
[Six.] Invite your friends! For real. If you have online or real-life friends who enjoy Inception, by all means, encourage them to join. We get excited every time a new character applies! Just please do let them know where their character might fit in - ie, explain to them about numbers 4 and 5.
Okay, I think that's everything. I know I get super-wordy, guys, so I'm sorry. We're just trying to make sure that everyone stays on the same page and that things stay balanced, so that everyone can have fun!
Please do me a favour and comment on this post once you've read it. It's important that everyone understand the points I've brought up. Thank you! :D
Now back to your regularly scheduled gameplay~