Who: Capes and associated
When: All week 136, starting six hours after reset approximately.
Where: Capes' secret hideout for the trip
Summary: A cowl is a weighty thing. Just like last trip, a rendezvous point is set up, somewhere for the capes to crash and be able to take their masks off in peace.
Rating: R for safety.
Warnings: Any general
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You want some tea or coffee? There was some in the load of supplies Alfred brought by. Somehow he found a spaceship. Not that I'm complaining, takes people off pack-mule duty.
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No, thank you though. A spaceship? Really? Huhn...
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Right. De-briefing. Where to start... We've gotten several new capes in the last couple of batches. Vision and... my old war-time partner, Steve Rogers, from my world. Steve is the first Captain America, and this one's from 1945. He doesn't remember anything after that.
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I...died, during the week Val was giving us orders. Wasn't pleasant, and I came back during the week with the zombies. Last week...I was from a completely different universe, although one of the other residents here is normally from there. It was kind of odd, being a new person--my memories are getting fuzzier every day, but...I do remember it. It was like I was 'me', but not me.
Who else, among the 'capes'?
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[He cringes sympathetically. Dying, zombies, AND then memories being messed with somehow...] Not the best few weeks, those, that's for sure.
I think besides the ones I've mentioned, the rest are from Dick's universe. I'm not even sure I've met with all of them, honestly I'm a little worried that whoever's in charge of picking the new batches has... noticed us like this, and then to send more...
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[There's a faint sheepish shrug there.]
I work with a version of him that's younger, for example.
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Yes. I know you're from an off-shoot timeline of his universe. [He shakes his head slightly.] I'll get the information myself. Dick and Power Girl and I are keeping a mental roster.
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