tutorial -12- scrapbook

Dec 09, 2005 17:30

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First off, I sharpened the image twice. Using the SMUDGE tool (hardness 40, opacity 40) I smoothed out certain areas of the face (as well as the edges of the hat). I duplicated the base twice. I desaturated the topmost layer and set it to HARD LIGHT 32%. I set the middle layer to SCREEN 34%. I merged all the layers.

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Using the PAINT BRUSH tool, color: white, I took out the background. It was a bit difficult because her hair blended in with her surroundings, so when I got to separating her hair, I lowered the opacity and the hardness of my brush. Afterwards, I duplicated the base once. I gave the topmost layer a motion blur (adjust > blur > motion blur), with a strength of 43 and an angle of 90 degrees. Then I set this layer to SOFT LIGHT 100%.

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I merged all the layers.

I duplicated the base once. I gave the topmost layer a GAUSSIAN BLUR (adjust > blur > Gaussian blur) and I set it to SOFT LIGHT 100%. Using the SHARPEN tool (size 3, hardness 17, opacity, 15) I went over the corner of her left eye. I duplicated the base once again. I set the top layer to SOFT LIGHT 100% and I desaturated it. I merged all the layers.

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I took this gradient and I set it to SOFT LIGHT 100%. I merged all the layers.

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I took this texture, made by colortone, and I set it to HARD LIGHT 100%. Using the ERASER tool, I erased some of the areas covering her face.

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I took this box, made by ? (if someone knows who made this, please tell me), but then I noticed it was someone vague, so I duplicated it once. I went back to my base and I selected an area of the face using the SELECTION tool (shape: square). I copied this section and I pasted it on top of the box. I duplicated it once and I set the new layer to SOFT LIGHT 100%. I merged all the layers.

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Using the SHAPE tool, I drew in a black rectangle. I went to my base, and using the SELECTION tool, I selected a narrow, rectangular portion of the face. I copied this section and pasted it on top of the black rectangle, and then I desaturated it. I merged all the layers.

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Resources:
texture by colortone
base by final__desire
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