ODST: That's It?!?

Oct 05, 2009 11:54

So I finished ODST last night. And it was a real shock when I did it, because I finished a mission, and then was waiting for the "loading" screen to appear, and then all of a sudden the credits started rolling.

So I think this game is a complete waste of money. Here's why:

  1. There is nothing new in this game. The engine is identical, the weapons are the same, the enemies are the same, and the vehicles are the same. It's basically a $60 map pack.
  2. The plot is very thin. It's kinda neat that you get to play as each member of the team as they all rendezvous with each other, but the individual missions pretty much play as stand-alone that only happen to be thinly tied together by cut scenes.
  3. The game is way too easy. This was my very first play-through, on heroic, and nowhere did I die more than 6 or 8 times. And the packs of enemies were very sparsely placed; you can go through entire sections and only meet up with 1 group of 2-3 enemies.
  4. The game is way too short. Playing maybe a few hours every few days, I burned through it in under 2 weeks.
  5. The game has zero replay value. Really, I've already gotten all of my replay value out of Halo 3 and this adds nothing new.
  6. The online experience appears to be very similar to Halo 3. It has the same types of games. And unlike Left 4 Dead, which is all about the online experience and the solo mission is just practice for the online play, historically the online experience of Halo bears no resemblance to the campaign experience of Halo. So again, if the reason for the ridiculously short campaign is that it's just practice for the online stuff, then a) that's bullshit and b) it's again just a $60 map pack.
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