Book 14:
Wicked Lovely by Melissa Marr. I'm not as into the faery YA novels as I am some of the other types of fantasy characters, but I found this much more enjoyable than expected. The world is well fleshed out, and while the faeries in this book are as cruel as is traditional, Marr doesn't bend over backward to emphasize it. Aislinn and Seth were interesting characters. As for Keenan, the Summer King, he had a suitable sense of entitlement, given his position, but I liked that the reader got glimpses of his sense of responsibilities as well.
From the Washington Post: Melissa Marr adds elegantly to the sub-genre of Urban Faery with this enticing, well-researched fantasy for teens. Wicked Lovely takes place in modern-day Huntsdale, a small city south of Pittsburgh whose name evokes the Wild Hunt of mythology. High school junior Aislinn and her grandmother have followed strict rules all their lives to hide their ability to see faeries because faeries don't like it when mortals can see them, and faeries can be very cruel. Only the strongest faeries can withstand iron, however, so Aislinn prefers the city with its steel girders and bridges. She takes refuge with Seth, her would-be lover, who lives in a set of old train carriages.
But now Aislinn is being stalked by two of the faeries who are able to take on human form and are not deterred by steel. What do they want from her?
One is Keenan, the Summer King, who has been looking for his Queen for nine centuries, bound by the rules and rituals that govern his quest. The other is Donia, a victim of those rules, consigned to the role of Winter Girl when she failed Keenan's test, yet still in love with him. Certain that Aislinn is the woman he must marry, Keenan shows up as a charismatic new student at her high school, unaware that she sees his true form. He's determined to court her and is puzzled by her rebuffs. Suddenly, none of the rules that have kept Aislinn safe is working anymore, but things aren't going as Keenan expects either. Both will have to change, make startling compromises and enlist surprising allies if they want to break free from the wicked game that has ensnared them.