Another type of stereogram

Mar 03, 2006 20:54

Here is an example of another type of stereogram. I call them "Inverted perspective" and there's no special software required, but a 3D modeling program, to make them. It's really simple, all you need is just to clone group of objects to make a horizontal array. You may turn it to get better view in the camera. Than group all objects and apply "Taper" modifier to a group. Adjust taper value and direction - only X along Z axis should be affected so that it really looks like an inversed perspective. Camera should not be a perspective one, make it orthographic. Last thing is lights and shadows. You need to find best spot for the light, so that shadows are aligned with a scene properly.



Finally I made everything from the scratch, no imported 3D models here ;)
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