(Updated 07/09/2011)
TRAINER
YAYOI TAKATSUKI:
Idol Trainer
ITEMS (INCOMPLETE): PokeGear, Trainer's Pack, LOTS OF LEFTOVER FOOD, Idol Outfit
- Silver Bracelet (from Athrun)
- Super Rod + Net Balls (from Athrun)
- EPIC (now empty) BAG OF BEAN SPROUTS (from Kaito)
POKEMON
SCALLION | Farfetch'd ♂ | Ability: Inner Focus (Prevents flinching)
Nature: Serious | Highly Persistent
Level: 80
Met At: New Bark Town (Lv. 5)
MovesNotes: Obedient to a fault, Scallion will follow just about every order Yayoi gives him, often taking it more seriously than needed. He accepts Yayoi's cuddling ways with little complaint, seeming to have become resigned to his fate as some combination of battler, guard dog, and stuffed animal. He's also highly protective of his leek.
IORI | Kingler ♀ | Ability: Hyper Cutter (Attack strength cannot be reduced)
Nature: Adamant | Strongly Defiant
Level: 86
Met At: Cherrygrove City (Lv. 10)
MovesNotes: Named after one of Yayoi's best friends at home; from Yayoi's point of view, both the Kingler and her friend are strong, reliable, and amazingly skilled. However, like her namesake, Iori is overbearing, has a violent temper, and is not entirely honest with her feelings; she won't hesitate to inflict violence on her trainer or bully the weaker-looking members of her team (namely Yukiho and Tanpopo). The Kingler, for some reason, also really likes peanut butter, and has gained some notoriety for seeming UTTERLY PSYCHOPATHIC. Gets along well with Chihaya.
MAKOTO | Torchic ♀ | Ability: Blaze
Nature: Hasty | Proud of its power
Level: 20
Met At: Goldenrod City, via Christmas Event
MovesNotes: A pint-sized terror who has some problems controlling her flame. Makoto is fiercely dedicated to her trainer and wants to show off as much as she can; on the other hand, whenever she TRIES, she ends up setting something on fire (for instance, her trainer). Yayoi hasn't had time to train her lately, but Makoto has started to try and kick things, which looks utterly adorable.
HARUKA | Eevee ♀ | Ability: Adaptability
Nature: Quirky | Strong-willed
Level: 25
Met at: Olivine City, egg obtained as birthday present from Rise
MovesNotes: Though she's named after one of Yayoi's best friends from home, Haruka is much different from her namesake. Prim, prissy, and constantly worried about her appearance and how she appears to others, the Eevee acts more like a cat than she does a fox-like battling monster. She's still young, though, and possesses a playful childish side that she generally doesn't like others seeing.
KIRLIA | Kirlia ♀ | Ability: Synchronize
Nature: Bashful | Alert to sounds
Level: 29
Met at: Cianwood City, obtained when
Konata Izumi departed Johto
MovesKirlia hatched as a Ralts from Konata Izumi's Easter egg, and was found in Yayoi's PC when Konata left Johto. Much like Yukiho, Kirlia often hides behind things, even from her new trainer (since she still has yet to become accustomed to Yayoi)- and ESPECIALLY from most of Yayoi's other Pokemon, including her horrifying Kingler. Still, the little psychic-type is nothing if not graceful, especially on the battlefield.
RITSUKO | Trapinch ♀ | Ability: Arena Trap (Opponent can't flee unless they're Flying/have Levitate)
Nature: Adamant | Thoroughly cunning
Level: 34
Met At: Olivine City (Egg obtained from Easter Event)
Moves + Outrage
Notes: Devious. Wily. Cunning. Not quite the adjectives you'd normally use to describe a little bug-like Pokemon, but these fit Ritsuko to a T. She's an expert at wreaking some form of havoc (i.e. raiding Yayoi's tupperware containers full of snacks) and sneaking away before anyone's the wiser, and more often than not, Ritsuko is even capable of planting evidence that points to one of her other teammates. The little Trapinch is even more of a horror on the battlefield, preferring to use status effects more than straight-out power attacks.
COMPUTER'D
YUKIHO | Mamoswine ♀ | Ability: Snow Cloak (Increases evasion in hail)
Nature: Timid | Often lost in thought
Level: 79
Met At: Ice Path (Lv. 15)
MovesNotes: Named after one of Yayoi's friends from home. Yukiho is shy, not entirely brave, and has a tendency to either hide behind things or dig herself a hole to hide in (though she doesn't exactly have Dig). When backed into a corner, however, Yukiho becomes as fierce as Iori. Still, once you surpass Yukiho's shyness, she's incredibly friendly. The Mamoswine prefers using ground-type moves almost to the exclusion of every other type.
CHIHAYA | Lapras ♀ | Ability: Water Absorb
Nature: Calm | Strong Willed
Level: 45
Met At: Hatched at Violet City, egg obtained via Mammon
MovesNotes: Much like Yayoi's friend at home, Chihaya enjoys singing. The Lapras, however, is also highly competitive and (comparatively) bloodthirsty; when she wants to fight, not even her trainer can keep her back, no matter how large the level gulf. When floating along on the ocean, she makes a good team with Iori; Chihaya lulls the enemy with her song, and then the Kingler hammers the victim with her pincers.
AZUSA | Abra ♀ | Ability: Synchronize
Nature: Bashful | Often dozes off
Level: 10
Met at: Traded egg
MovesNotes: Obtained from a breeder. Azusa spends much of her time asleep, though she has the distressing tendency to sleepwalk by teleportation. Very little is able to really ruffle Azusa's demeanor, though that may also be because it's so difficult to tell what the little psychic-type is thinking.
TANPOPO | Jumpluff ♀ | Ability: Leaf Guard (Prevents status in strong sunlight)
Nature: Hasty | Often lost in thought
Level: 70
Met At: Route 30 (Lv. 04)
MovesNotes: On the ground (or her perch on Yayoi's head), Tanpopo is flighty and will jump at the slightest provocation or sound; in the air, she tends to space out and circle around for the heck of it, often allowing herself to be carried off by the breeze if she (or her trainer) is not careful. She prefers using status moves over attacks.