Tonight is the night for tonight.

Mar 08, 2008 09:01

I've been waiting for this day since I got the Wii. I honestly bought this system for two reasons: the Virtual Console and SSBB. I mean, I was pumped about Super Mario Galaxy and Twilight Princess, but these were games that were slated for earlier systems (in SMG's case, that was supposed to come out for the N64) and there was a level of expectation there; a better version of the same formula.

I'm psyched about SSBB because of Sonic. That's it. I want to pummel Nintendo players into the ground with the Sega icon. I have years and years of pent-up rage that the Sega systems never got the love and respect they deserved.

The Sega CD was pioneering. CD format combined with the cartridge system; something Nintendo wanted to do with the Super Famicom but never had the stones to go through with it. You saw some of the best RPGs ever made for the Sega CD, along with really unique games that utilized the VCD-capability for really interesting experiences.

The Saturn was, admittedly, poor in some aspects. It's poor because Sega thought that a wild 32-bit 2D experience was what gamers were looking for (see Astar for what I'm talking about; I sometimes get misty that I'll never get to play that game again), not shoddy 3D with polygons the size of cats. Sony announced the PSX and Sega felt they had to change up to be competitive. Sega, you didn't need to change, baby. The PSX was a whore who took it where she could get it. You had STANDARDS. But the system changed up to compete in 3D design, so you had problems. Still, it was amazing as an arcade emulator and again you saw games that were really outside of the box; the kind of thing you see in old-school PC gaming design.

The Dreamcast was the best system of its generation. Period. The fact that there's still such large support for it bears it out. You had amazing hardware that was really easy to design for, and you saw some back-to-basics shit that was amazing (re: Ikaruga). The Sonic Adventure games showed a level of re-invention that Nintendo has never been capable of on a consistent level. You had epic RPGs, competent shooters for a console, the best versions of the hottest arcade fighting games PLUS some homebrewed multi-player stuff that was addictive. It was a console for the gamers that appreciated what was the pinnacle of console design. Effective 4-player games. Online capability (Sega had already made waves with that technology 10 YEARS EARLIER with the Sega Channel).

And who can forget the original Sega Genesis? If you like a Nintendo port of a Sega game more than the Sega original, you're retarded, plain and simple. Sega had the first effective wireless controllers. You could aim those bastards at a wall 30 feet away and get no interference. There was no comparison until the Wavebird. They were ALWAYS willing to take chances with the American market, while Nintendo took the games that were too good for us round-eyes like Seiken Densetsu 3 and kept them for themselves. Sega believed in American gamers because they weren't the usual elitist-racist Japanese game designers, and we shat on them in return.

So I gotta get one back for Sega. I'm going to teach these Nintendo fucks to appreciate game design by destroying their self-esteem with a Sonic spin to the grill.

I gotta call Ferret and Vick and get their Wii numbers today, I've emailed everyone else with my own. I'm so psyched. I honestly want to get a larger TV just to enjoy this game more. I DON'T HAVE CABLE OR A DVD PLAYER, and I want a larger TV for this game alone.

Truthfully though, I might get some King Dedede action in as well. That'd be fun.
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